BF2MC-Matchmaker
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Represents a player in a game server. More...
#include <gameserver.h>
Private Attributes | |
int | _id = -1 |
std::string | _name = "" |
int16_t | _score = 0 |
std::string | _skill = "" |
uint8_t | _ping = 0 |
uint8_t | _team = 0 |
uint16_t | _deaths = 0 |
int | _profileid = -1 |
Represents a player in a game server.
Definition at line 384 of file gameserver.h.
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Number of deaths for the player.
Definition at line 393 of file gameserver.h.
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Player ID.
Definition at line 387 of file gameserver.h.
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Player name.
Definition at line 388 of file gameserver.h.
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Player's ping.
Definition at line 391 of file gameserver.h.
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Player's profile ID.
Definition at line 394 of file gameserver.h.
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Player's score.
Definition at line 389 of file gameserver.h.
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Player's skill level.
Definition at line 390 of file gameserver.h.
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Player's team number.
Definition at line 392 of file gameserver.h.