BF2MC-Matchmaker
Server Member List

This is the complete list of members for Server, including all inherited members.

_addressNet::Socketprotected
_clientsServerprivate
_mutexServermutableprivate
_recieved_timeNet::Socketprotected
_socketNet::Socketprotected
_typeServerprivate
Browsing enum valueServer
Close()Server
DisconnectAllClients()Server
GameStats enum valueServer
GetAddress() constNet::Socket
GetClients()Server
GetIP() constNet::Socket
GetIpArray(uint8_t *ip) constNet::Socket
GetLastRecievedTime() constNet::Socket
GetPort() constNet::Socket
GetSocketType() constNet::Socket
GPCM enum valueServer
GPSP enum valueServer
Listen()Server
None enum valueServer
onClientConnect(const Net::Socket &client) constServer
onClientConnect(const std::shared_ptr< Net::Socket > &client) constServer
onClientDisconnect(const Net::Socket &client)Server
onServerListen() constServer
onServerShutdown() constServer
QR enum valueServer
Send(const std::string &msg) constNet::Socket
Send(const std::vector< unsigned char > &msg) constNet::Socket
Server(Server::Type type)Server
Socket() (defined in Net::Socket)Net::Socket
Type enum nameServer
UDPListen()Server
UDPSend(const std::string &msg) constNet::Socket
UDPSend(const std::vector< unsigned char > &msg) constNet::Socket
UpdateLastRecievedTime()Net::Socket
Webserver enum valueServer
Websocket enum valueServer
WTF_WHY_AM_I_HERE_1337()Net::Socketinlinevirtual