BF2MC-Matchmaker
Battlefield::GameServer Member List

This is the complete list of members for Battlefield::GameServer, including all inherited members.

_c0Battlefield::GameServerprivate
_c0cBattlefield::GameServerprivate
_c1Battlefield::GameServerprivate
_c1cBattlefield::GameServerprivate
_clBattlefield::GameServerprivate
_ffBattlefield::GameServerprivate
_flagBattlefield::GameServerprivate
_fraglimitBattlefield::GameServerprivate
_gamemodeBattlefield::GameServerprivate
_gamenameBattlefield::GameServerprivate
_gametypeBattlefield::GameServerprivate
_gamevariantBattlefield::GameServerprivate
_gameverBattlefield::GameServerprivate
_gcBattlefield::GameServerprivate
_hostnameBattlefield::GameServerprivate
_hostportBattlefield::GameServerprivate
_idBattlefield::GameServerprivate
_ipBattlefield::GameServerprivate
_localip0Battlefield::GameServerprivate
_localportBattlefield::GameServerprivate
_mapBattlefield::GameServerprivate
_mapnameBattlefield::GameServerprivate
_maxplayersBattlefield::GameServerprivate
_mcBattlefield::GameServerprivate
_n0Battlefield::GameServerprivate
_n1Battlefield::GameServerprivate
_natnegBattlefield::GameServerprivate
_niBattlefield::GameServerprivate
_nrBattlefield::GameServerprivate
_numplayersBattlefield::GameServerprivate
_numteamsBattlefield::GameServerprivate
_passwordBattlefield::GameServerprivate
_playersBattlefield::GameServerprivate
_portBattlefield::GameServerprivate
_qmBattlefield::GameServerprivate
_rcBattlefield::GameServerprivate
_regionBattlefield::GameServerprivate
_rvBattlefield::GameServerprivate
_score0Battlefield::GameServerprivate
_score1Battlefield::GameServerprivate
_srBattlefield::GameServerprivate
_team0Battlefield::GameServerprivate
_team1Battlefield::GameServerprivate
_teamfraglimitBattlefield::GameServerprivate
_teamplayBattlefield::GameServerprivate
_timeelapsedBattlefield::GameServerprivate
_timelimitBattlefield::GameServerprivate
_updated_atBattlefield::GameServerprivate
_verifiedBattlefield::GameServerprivate
_xiBattlefield::GameServerprivate
_xrBattlefield::GameServerprivate
AddPlayer(const GameServerPlayer &gsplayer)Battlefield::GameServer
Debug() (defined in Battlefield::GameServer)Battlefield::GameServer
GetClan1Claimed() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetClan1Id() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetClan1Name() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetClan2Claimed() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetClan2Id() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetClan2Name() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetClientVersion() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetFlag() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetFlagLimit() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetFriendlyFire() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetGameMode() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetGameName() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetGameType() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetGameVariant() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetGameVersion() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetGC() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetHostName() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetHostPort() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetId() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetIp() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetIpArray(uint8_t *ip) const (defined in Battlefield::GameServer)Battlefield::GameServer
GetLocalIp() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetLocalPort() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetMap() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetMapCycling() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetMapName() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetMaxIpRange() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetMaxPlayers() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetMaxRank() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetMinIpRange() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetMinRank() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetNatNeg() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetNumPlayers() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetNumTeams() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetPassword() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetPlayers() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetPort() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetQM() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetReconfigurable() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetRegion() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetRV() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetStatsTracking() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetTeam1Name() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetTeam1Score() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetTeam2Name() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetTeam2Score() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetTeamFragLimit() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetTeamplay() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetTimeElapsed() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetTimeLimit() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
GetUpdatedAt() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
IsAlive()Battlefield::GameServer
isVerified() const (defined in Battlefield::GameServer)Battlefield::GameServerinline
MapCyclingOptions enum nameBattlefield::GameServer
Regions enum nameBattlefield::GameServer
SetClan1Claimed(uint8_t c0c) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClan1Claimed(const std::string &str_c0c) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClan1Id(int c0) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClan1Id(const std::string &str_c0) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClan1Name(const std::string &n0) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClan2Claimed(uint8_t c1c) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClan2Claimed(const std::string &str_c1c) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClan2Id(int c1) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClan2Id(const std::string &str_c1) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClan2Name(const std::string &n1) (defined in Battlefield::GameServer)Battlefield::GameServer
SetClientVersion(const std::string &clientver) (defined in Battlefield::GameServer)Battlefield::GameServer
SetFlag(uint8_t flag) (defined in Battlefield::GameServer)Battlefield::GameServer
SetFlagLimit(uint8_t fraglimit) (defined in Battlefield::GameServer)Battlefield::GameServer
SetFlagLimit(const std::string &str_fraglimit) (defined in Battlefield::GameServer)Battlefield::GameServer
SetFriendlyFire(uint8_t ff) (defined in Battlefield::GameServer)Battlefield::GameServer
SetFriendlyFire(const std::string &str_ff) (defined in Battlefield::GameServer)Battlefield::GameServer
SetGameMode(const std::string &gamemode) (defined in Battlefield::GameServer)Battlefield::GameServer
SetGameName(const std::string &gamename) (defined in Battlefield::GameServer)Battlefield::GameServer
SetGameType(const std::string &gametype) (defined in Battlefield::GameServer)Battlefield::GameServer
SetGameVariant(const std::string &gamevariant) (defined in Battlefield::GameServer)Battlefield::GameServer
SetGameVersion(const std::string &gamever) (defined in Battlefield::GameServer)Battlefield::GameServer
SetGC(uint8_t gc) (defined in Battlefield::GameServer)Battlefield::GameServer
SetGC(const std::string &str_gc) (defined in Battlefield::GameServer)Battlefield::GameServer
SetHostName(const std::string &hostname) (defined in Battlefield::GameServer)Battlefield::GameServer
SetHostPort(uint16_t hostport) (defined in Battlefield::GameServer)Battlefield::GameServer
SetHostPort(const std::string &str_hostport) (defined in Battlefield::GameServer)Battlefield::GameServer
SetId(int id) (defined in Battlefield::GameServer)Battlefield::GameServer
SetIp(const std::string &ip) (defined in Battlefield::GameServer)Battlefield::GameServer
SetLocalIp(const std::string &localip) (defined in Battlefield::GameServer)Battlefield::GameServer
SetLocalPort(uint16_t localport) (defined in Battlefield::GameServer)Battlefield::GameServer
SetLocalPort(const std::string &str_localport) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMap(const std::string &map) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMapCycling(uint8_t mc) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMapCycling(const std::string &str_mc) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMapName(uint8_t mapname) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMapName(const std::string &str_mapname) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMaxIpRange(int64_t xi) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMaxIpRange(const std::string &str_xi) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMaxPlayers(uint8_t maxplayers) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMaxPlayers(const std::string &str_maxplayers) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMaxRank(uint8_t xr) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMaxRank(const std::string &str_xr) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMinIpRange(int64_t ni) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMinIpRange(const std::string &str_ni) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMinRank(uint8_t nr) (defined in Battlefield::GameServer)Battlefield::GameServer
SetMinRank(const std::string &str_nr) (defined in Battlefield::GameServer)Battlefield::GameServer
SetNatNeg(uint8_t natneg) (defined in Battlefield::GameServer)Battlefield::GameServer
SetNatNeg(const std::string &str_natneg) (defined in Battlefield::GameServer)Battlefield::GameServer
SetNumPlayers(uint8_t numplayers) (defined in Battlefield::GameServer)Battlefield::GameServer
SetNumPlayers(const std::string &str_numplayers) (defined in Battlefield::GameServer)Battlefield::GameServer
SetNumTeams(uint8_t numteams) (defined in Battlefield::GameServer)Battlefield::GameServer
SetNumTeams(const std::string &str_numteams) (defined in Battlefield::GameServer)Battlefield::GameServer
SetPassword(uint8_t password) (defined in Battlefield::GameServer)Battlefield::GameServer
SetPassword(const std::string &str_password) (defined in Battlefield::GameServer)Battlefield::GameServer
SetPort(uint16_t port) (defined in Battlefield::GameServer)Battlefield::GameServer
SetQM(uint8_t qm) (defined in Battlefield::GameServer)Battlefield::GameServer
SetQM(const std::string &str_qm) (defined in Battlefield::GameServer)Battlefield::GameServer
SetReconfigurable(uint8_t rc) (defined in Battlefield::GameServer)Battlefield::GameServer
SetReconfigurable(const std::string &str_rc) (defined in Battlefield::GameServer)Battlefield::GameServer
SetRegion(uint64_t region) (defined in Battlefield::GameServer)Battlefield::GameServer
SetRegion(const std::string &str_region) (defined in Battlefield::GameServer)Battlefield::GameServer
SetRV(const std::string &rv) (defined in Battlefield::GameServer)Battlefield::GameServer
SetStatsTracking(uint8_t sr) (defined in Battlefield::GameServer)Battlefield::GameServer
SetStatsTracking(const std::string &str_sr) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeam1Name(const std::string &team0) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeam1Score(int16_t score0) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeam1Score(const std::string &str_score0) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeam2Name(const std::string &team1) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeam2Score(int16_t score1) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeam2Score(const std::string &str_score1) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeamFragLimit(uint8_t teamfraglimit) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeamFragLimit(const std::string &str_teamfraglimit) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeamplay(uint8_t teamplay) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTeamplay(const std::string &str_teamplay) (defined in Battlefield::GameServer)Battlefield::GameServer
SetterFunc typedef (defined in Battlefield::GameServer)Battlefield::GameServer
SetterMap (defined in Battlefield::GameServer)Battlefield::GameServerstatic
SetTimeElapsed(uint16_t timeelapsed) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTimeElapsed(const std::string &str_timeelapsed) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTimeLimit(uint16_t timelimit) (defined in Battlefield::GameServer)Battlefield::GameServer
SetTimeLimit(const std::string &str_timelimit) (defined in Battlefield::GameServer)Battlefield::GameServer
SetUpdatedAt(MYSQL_TIME updated_at) (defined in Battlefield::GameServer)Battlefield::GameServer
SetVerified(bool verified) (defined in Battlefield::GameServer)Battlefield::GameServer
SetVerified(uint8_t verified) (defined in Battlefield::GameServer)Battlefield::GameServer
useExample()Battlefield::GameServer